Town: Ådehlÿ Dåbndt Yovä

Ådehlÿ Dåbndt Yovä

Ådehlÿ Dåbndt Yovä
Example Dwarvern architecture.
StateKingdom of Hobben
ProvenceZophtevub̄ Provence
RegionMër Gō̄y Basin
Founded1298
Community LeaderAutocrat Belegorn Eghehf
Area5 km2 (2 mi2)
Average Yearly Temp31°C (87°F)
Average Elevation18558 m (17936 ft)
Average Yearly Precipitation138 cm/y (54 in/y)
Population1243
Population Density248 people per km2 (621 people per mi2)
Town AuraAugury
Naming
Native nameÅdehlÿ Dåbndt Yovä
Pronunciation/lell/ /joˈvə/
Direct Translation[sorry] [garbage; trash; rubbish]
Translation[Not Yet Translated]

Ådehlÿ Dåbndt Yovä (/lell/ /joˈvə/ [sorry] [garbage; trash; rubbish]) is a subtropical Town located in the Zophtevub̄ Provence of the Kingdom of Hobben.

The name Ådehlÿ Dåbndt Yovä is derived from the Dwarven language, as Ådehlÿ Dåbndt Yovä was founded by Gä̌s Sé̄̌s 'Rave Harley' Jó̄̋ Ha̋chī Yó̄́̄ Zehndtubckexu, who was culturaly Dwarvern.

Climate

Ådehlÿ Dåbndt Yovä has a yearly average temperature of 31°C (87°F), with its average temperature during the summer being a blistering 35°C (95°F) and its average temperature during the winter being a warm 27°C (80°F). Ådehlÿ Dåbndt Yovä receives an average of 138 cm/y (54 in/y) of precipitation, most of which comes in the form of rain during the spring. Ådehlÿ Dåbndt Yovä covers an area of nearly 5 km2 (2 mi2), and an average elevation of 18558 m (17936 ft) above sea level.

Overview

Ådehlÿ Dåbndt Yovä was founded durring the late 14th century in spring of the year 1298, by Gä̌s Sé̄̌s 'Rave Harley' Jó̄̋ Ha̋chī Yó̄́̄ Zehndtubckexu. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Gä̌s Sé̄̌s 'Rave Harley' Jó̄̋ Ha̋chī Yó̄́̄ Zehndtubckexu.

Ådehlÿ Dåbndt Yovä was built using the conventions of Dwarvern durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Ådehlÿ Dåbndt Yovä is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Ådehlÿ Dåbndt Yovä is buildings folow an organic layout of premissive gravel streets whihch gives the town a shape simmilar to a tree, if one views its streets from above. The town is protected by a renforced stone fence which sits atop earthwork defences, for some of the best inexpencive defences a town of Ådehlÿ Dåbndt Yovä's size could have. Astonishigly, the well-designed, yet cheep are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Ådehlÿ Dåbndt Yovä has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Ådehlÿ Dåbndt Yovä long.

Civic Infrastructure

Ådehlÿ Dåbndt Yovä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ådehlÿ Dåbndt Yovä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ådehlÿ Dåbndt Yovä.

Ådehlÿ Dåbndt Yovä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ådehlÿ Dåbndt Yovä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ådehlÿ Dåbndt Yovä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ådehlÿ Dåbndt Yovä's public wards, blessings, and other arcane systems.

Ådehlÿ Dåbndt Yovä possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Ådehlÿ Dåbndt Yovä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Ådehlÿ Dåbndt Yovä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

While Ådehlÿ Dåbndt Yovä has a public leader, the real authority is hidden from outsiders. This ruler may draw their authority from rationales unacceptable to outsiders, they may have cowed the public authority into obedience, or they may have a mutually beneficial private arrangement with the official ruler.

Ådehlÿ Dåbndt Yovä's chapel was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

In Ådehlÿ Dåbndt Yovä hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Ice Elemental, Medium near Ådehlÿ Dåbndt Yovä are known to be a mutant strain of the creature.

Ådehlÿ Dåbndt Yovä's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves line dance to channel Transmutation energies of tier 3 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 2
    • Farmland: 5059 m2
    • Cattle and Similar Creatures: 310
    • Poultry: 3729
    • Swine: 248
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 124

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 11
  • Monks, Monastic: 3
  • Monks, Civic: 4
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

376 of Ådehlÿ Dåbndt Yovä's population work within a Foundational Occupation.

768 of Ådehlÿ Dåbndt Yovä's population do not work in a formal occupation, but do contribute to the local economy. 99 (8%) are noncontributers.

Points of Interest

Ådehlÿ Dåbndt Yovä makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

The the a notebook of Charm, an a notebook imbued with notable amounts of Charm energies was created near Ådehlÿ Dåbndt Yovä by in time immemorial, reportedly some time during the early 2nd century.

History